Simon Little said “Our commitment to providing families with information is paying off. It is rewarding to see that, for example, research shows that 95 % of parents and families have agreements in place and supervise when their children are allowed to purchase in-game content[1].”
The easy-to-use parental guidance tools, available on members’ games and devices, include the management of playtime, access to age-appropriate games, privacy and purchases. Simon Little concluded: “Importantly, there are tools at every parent’s finger tips to ensure that playing video games is a positive and enjoyable experience for the whole family.”See more here: https://www.seizethecontrols.eu/ and here https://www.seizethecontrols.eu/local/
Participating countries :
- Austria: Gemeinsamspielen
- Belgium: Speel Het Slim | Jouez Malin
- Denmark: PlaySafe
- Finland: Peliviikko | PlaySafe
- France: PédaGoJeux
- Germany: USK
- Italy: Tutto sui videogiochi
- Netherlands: RuleTheGame
- Norway: PlaySafe
- Poland: Zapytaj o Gry
- Portugal: #SaberJogar
- Romania: Despre Jocuri Video
- Spain: The Good Gamer
- Sweden: Fråga Prata Spela
- Switzerland: PlaySmart
- UK: Ask About Games
Players are at the heart of what we do.
Since 1998, Video Games Europe has ensured that the voice of a responsible games ecosystem is heard and understood. Its mission is to support and celebrate the sector’s creative and economic potential and to ensure that players around the world enjoy the benefits of great video game playing experiences. Europe’s video games sector is worth €25.7bn, and 53% of Europeans are video game players. We publish a yearly Key Facts report with the latest data on Europe’s video games sector. https://www.videogameseurope.eu



