Video Games Europe and EGDF are proud to present this year’s Key Facts report – a comprehensive and definitive picture of Europe’s video games sector, compiled with data provided by Ipsos Mori and GSD as well as by Video Games Europe and EGDF members.
Highlights: 75% of video game players in Europe are adults and the average age is 31.453% of Europeans play video games The overall workforce in Europe is up by 6.7% to nearly 115,000 Revenue has increased by 5% to 25.7 bn Euros in key markets[1] Women represent 24.4% of the workforce, an increase of 1.3% Video Games Europe Chair Hester Woodliffe said: “Our new report highlights the growth and vibrancy of the European games sector, driven by an engaged player base. In Europe, as our dynamic sector grows and leads in digital innovation and creativity, EU Member States have to create a robust long-term strategy for talent development. Addressing the skills gap, supporting teachers, and encouraging girls to participate in STEAM programs are crucial steps. Investing in skills, training, and game education policies will sustain a competitive and thriving sector.” EGDF President Hendrik Lesser said: “Investing in nurturing intellectual property and unlocking the full potential of European game industry SMEs through innovation, start-up and production support will drive further growth. This will help unlock innovation and respect the importance of the role of SMEs within the European game development infrastructure.” More highlights Europe’s video game players enjoy games across a variety of devices Read more about our engagements in 2023/2024: Twitter: @videogames_EU Players are at the heart of what we do. www.egdf.eu Uniting the industry [1] GameTrack by Ipsos cover France, Germany, Italy, Spain and UK. |